\n',
'\n',
''].join("");
@@ -291,7 +291,7 @@ function addCombatant(e) {
// apply damage to combatant
function applyDamage(e) {
- let $btn = $(e.target).is("button") ? $(e.target) : $(e.target).parent();
+ let $btn = $(e.target).is("button") ? $(e.target) : $(e.target).closest("button");
// retrieve new damage level and type from button position and "damage-[type]" class
let damageLevel = $btn.parent().parent().index();
if ( $btn.hasClass("active") ) {